Pre-Enrollment

12th December 2026

Final Paper Submission

17th December 2026

Registration Deadline

27th December`2026

Conference Date

11th Jan - 12th Jan 2027

Conference Session Tracks

SDG Wheel

Aligned with

UN Sustainable Development Goals

This conference contributes to global sustainability by aligning its research discussions and academic sessions with key United Nations Sustainable Development Goals. It fosters knowledge exchange, innovation, and collaborative engagement.

SDG 4
SDG 4 Quality Education
SDG 8
SDG 8 Decent Work and Economic Growth
SDG 9
SDG 9 Industry, Innovation and Infrastructure
TRACK 01

AI-Driven Game Mechanics

This track explores the integration of artificial intelligence in game mechanics, focusing on how AI can enhance player engagement and interaction. Papers should investigate novel AI techniques that improve gameplay experiences and challenge traditional game design paradigms.

TRACK 02

Performance Analysis of AI Algorithms in Gaming

This session invites research on the performance evaluation of various AI algorithms within gaming environments. Contributions should provide insights into the efficiency and effectiveness of these algorithms in real-time decision-making scenarios.

TRACK 03

Intelligent Agents and Gameplay Strategies

This track focuses on the development of intelligent agents that can adapt and learn from player behavior in dynamic gaming contexts. Submissions should discuss innovative strategies for enhancing agent intelligence and improving gameplay outcomes.

TRACK 04

Emergent Gameplay through AI

This session examines how artificial intelligence can facilitate emergent gameplay, where complex behaviors arise from simple rules. Researchers are encouraged to present case studies and theoretical frameworks that illustrate the role of AI in creating unpredictable game dynamics.

TRACK 05

AI Techniques for Mobile Gaming

This track highlights the unique challenges and opportunities presented by artificial intelligence in mobile gaming. Papers should address AI methodologies that enhance user experience and performance in resource-constrained environments.

TRACK 06

Simulation of Target Search Algorithms

This session focuses on the simulation and analysis of moving target search algorithms within gaming scenarios. Contributions should detail experimental setups and results that demonstrate the applicability of these algorithms in enhancing gameplay.

TRACK 07

Decision-Making Processes in Game AI

This track investigates the decision-making processes employed by AI systems in computer games. Authors are invited to explore frameworks and models that improve AI decision-making and contribute to more realistic and engaging gameplay.

TRACK 08

Learning Bots for Real-Time Strategy Games

This session is dedicated to the development and evaluation of learning bots specifically designed for real-time strategy games. Research should focus on machine learning techniques that enable bots to adapt and improve their performance over time.

TRACK 09

AI-Enhanced Game Design

This track explores the intersection of artificial intelligence and game design, emphasizing how AI can inform and transform the creative process. Papers should discuss methodologies for incorporating AI into the design workflow to create innovative gaming experiences.

TRACK 10

Analytical Approaches to AI in Gaming

This session invites contributions that apply analytical methods to study the impact of AI on gaming experiences. Researchers should present quantitative and qualitative analyses that reveal insights into player interactions with AI-driven elements.

TRACK 11

Future Trends in AI for Computer Games

This track looks ahead to emerging trends and future directions in the application of artificial intelligence within the gaming industry. Papers should speculate on technological advancements and their potential implications for game development and player engagement.